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Alien Bust

This is an update from a previous work I posted (just the sculpt from Zbrush). I cleaned up the mesh in Maya. I textured the bust in Substance Painter. Then I tried rendering it Substance and in Blender. After comparing the different renders, I decided to go with the Blender render and then hand-painted the smoke and embers in Photoshop.

Blender Render with Photoshop smoke and ember

Blender Render with Photoshop smoke and ember

Blender Render (left) and Substance Render (right)

Blender Render (left) and Substance Render (right)

Blender Shader View

Blender Shader View

Substance Render Front

Substance Render Front

Substance Render Back

Substance Render Back